Ten divisions. One operating flow.
XSEDES is organised as ten divisions, each named for a capability. They are a capability architecture, not a list of separate companies, and one team carries a project through all of them.
- 01
X-CONSULT
Experience strategy and innovation
Where the brief becomes a strategy: audience, objectives, venue and what success looks like, before anything is designed.
Explore X-CONSULT - 02
X-STUDIO
Creative and experience design
Concept, spatial and interaction design shaped by what can be engineered, built and run.
Explore X-STUDIO - 03
X-LAB
Creative technology and innovation lab
Prototypes and controlled experiments, so a new idea is proven before it reaches a room.
Product family: X-CAPTURE, photo and video booths
Explore X-LAB - 04
X-IMMERSIVE
Immersive worlds and environments
Projection, LED and spatial media environments that surround people rather than sit in front of them.
Concept portfolio: Immersive Experiences, seven attractions in development
Explore X-IMMERSIVE - 05
X-PLAY
Interactive experiences and gamification
Interactive systems and game mechanics that give people a reason to take part.
Explore X-PLAY - 06
X-LIVE
Live experiences and entertainment
Show technology for moments that happen once and have to work the first time.
Explore X-LIVE - 07
X-BUILD
Fabrication and physical experience production
Structures, kinetics and finishes produced from the same drawings the engineers use.
Explore X-BUILD - 08
X-CONNECT
Event technology and digital ecosystems
Registration, access, apps and networks that connect the physical experience to its digital layer.
Explore X-CONNECT - 09
X-AI
Artificial intelligence experiences
AI that people use in the room: generation, recognition and conversation, built to run reliably.
Explore X-AI - 10
X-INTELLIGENCE
Experience data and intelligence
Data captured across the run and turned into what the next experience does better.
Explore X-INTELLIGENCE
What are the ten divisions?
X-CONSULT, X-STUDIO, X-LAB, X-IMMERSIVE, X-PLAY, X-LIVE, X-BUILD, X-CONNECT, X-AI and X-INTELLIGENCE. Between them they cover experience strategy, creative design, creative technology, immersive environments, interactive experiences, live shows, fabrication, event technology, artificial intelligence and experience data. Each works with the others as one team.
How does a project start?
With a brief. It can be a short note or a full document, a finished concept or an open question. We read it, ask what is missing and agree the next step. Discovery then confirms the audience, the venue, the objectives and the constraints, so design starts from facts rather than assumptions.
Can XSEDES work with our existing AV supplier or venue team?
Yes. Existing suppliers and venue teams know the building, and their work is part of the experience. We agree interfaces and responsibilities in writing, build around what is in place and say plainly where a change would help. Each party knows what it owns, so the system works as one on the day.
Your vision. Our technology.
Tell us what you want people to experience. We will tell you how it works, what it takes and who runs it.
Start a project